/**
 * ======================================================
 * events.h 
 *
 * Event handlers
 * ======================================================
 *
 * The MIT License
 * 
 * Copyright (c) 2008 Matthew Maravillas
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 * 
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 *
 * Version: $Id$
 */

#ifndef _INCLUDE_ARSSTATS_EVENTS_H_
#define _INCLUDE_ARSSTATS_EVENTS_H_

#include <ISmmPlugin.h>
#include <igameevents.h>
#include "stats.h"
#include <string>

#if defined WIN32 && !defined snprintf
#define snprintf _snprintf
#endif

/**
  * Represents an event listener that updates or logs stats.
  */
class StatTrackingListener : public IGameEventListener2
{
public:
    StatTrackingListener(Stats *stats) : mStats(stats) { };
    
protected:
    Stats* GetStats() { return mStats; };

private:
    Stats *mStats;
};

/**
  * Represents an event listener for the player_hurt event.
  */
class PlayerHurtListener : public StatTrackingListener
{
public:
    PlayerHurtListener(Stats *stats) : StatTrackingListener(stats) { };
	void FireGameEvent(IGameEvent *event); 
};

/**
  * Represents a generic event listener where a simple message is logged.
  */
class SimpleEventListener : public StatTrackingListener
{
public:
    SimpleEventListener(Stats *stats, std::string message) : StatTrackingListener(stats) { mMessage = message; };
	void FireGameEvent(IGameEvent *event); 

private:
    std::string mMessage;
};

/**
  * Represents an event listener for the player_invluned event.
  */
class PlayerInvlunedListener : public StatTrackingListener
{
public:
    PlayerInvlunedListener(Stats *stats) : StatTrackingListener(stats) { };
	void FireGameEvent(IGameEvent *event); 
};

/**
  * Represents a generic event listener in which heals and uber charge levels should be logged.
  */
class LoggedListener : public StatTrackingListener
{
public:
    LoggedListener(Stats *stats) : StatTrackingListener(stats) { };
	void FireGameEvent(IGameEvent *event); 
};

PLUGIN_GLOBALVARS();

#endif //_INCLUDE_ARSSTATS_EVENTS_H_